I'll remove Sick Nick Guitar Solo from Charlotte.
I'm going to bed now.
Sorry, i'm still busy.
Okay.
also any element ideas? I need 6 in a cycle
I aleadry changed Music to Sound. I have got no element ideas, however.
Charlotte in Jokemon Too (in this game she looks exactly like she would look on the future):
Class: Crazy/Rockstar/5-star Legendary
Element: Music
Stats:
HP: 970
AT: 1000 (coz she plays rock music out loud)
DF: 35%
Abilities:Ultra loud guitar music: Do 35 damage to all enemies. All enemies are silenced for 1 turn.
Punk beat: Do 270 damage to an enemy. That enemy is stunned for 2 turns.
Metal mash: Do 325 damage to an enemy. That enemy is stunned for 1 turn and the other enemies adjacent to that enemy take 75 damage.
Superpower:
I'M BLUE!: Do 125 damage to all enemies. All enemies are silenced for 3 turns.
Signature Jokespells:
Metal levels: Do 250 damage to all enemies. All enemies are stunned for 1 turn.
Sick Nick Guitar Solo: Do 350 damage to all enemies.
And I hope he didn't add the Jokemon from Jokemon 2 to Jokemon.
What are the abilities of the Phlovomite?
Inky100 wrote: Chardentagieamy's stats: HP: 1350 AT: 1370 DF: 50%
Class: Beastly/5-star/Mega Hero
Elements: Logic/Dark/Poison
Abilites: Fiend Box: Do 500 damage to an enemy. It is poisoned for 3 turns.
Super Sad Cat Poem: Do 425 damage to all enemies. They are cursed and poisoned for 2 turns.
Change for change: Gains 400 damage, but loses a half of DF (25% in result).
Superpower: Super Happy Song: Doesn't do damage, but stuns all enemies for 3 turns and heals herself by 170.
Made some changes: Fiend box is stronger. SSCP's curse has changed. SHS heals more.
Also, isn't C4C a slightly upgraded version of Flaming Ice's T4T?
It is similar, but Change for change is not an upgrade of Tit for tat.
Here's the picture and stats:
Class: Crazy/Professional/2-star uncommon
Elements: Logic, Dark
AT: 200
HP: 375
DF: 25%
Abilities:
Dark squash: Do 250 damage to an enemy and stun it for 1 turn.
Pistol: Do 10 damage to all enemies.
Shotgun: Do 35 damage to the 2 closest enemies.
Superpower:
Dark charge: Do 320 damage to an enemy and stun for 2 turns.
I have got a Jokemon idea: Dark Ceature Rider Employee.
Okay.
It might be an Ice jokemon cause you said it could chill and enemy.
First, can you talk about the stats of those jokemons?
TSRITW wrote:
Species: Flaming Ice
Level: 15
Class: Kabloom/Object, 4-star Rare
Element: Fire, Ice
Stats:
AT: 750 (coz it's on fiyaaaaaaa)
HP: 500 (coz it's a block of ice ice baby)
DF: 50% (coz the hot and cold are both so intense, put 'em together it just makes sense!)
Abilities:
Fiery Blast: Do 750 damage to an enemy. Burn it for 3 turns.
Icy Shield: Heal this for 50 and this gets 50% more DF (75% in total) for 4 turns.
Tit for Tat: This gets 50% more AT (1125 in total) but also takes 50% more damage (25% remaining)
Superpower:
Perfect balance: Do 500 damage to all enemies. This gets 50% more DF (75% in total) and gets healed for 250.
Do you like my new Jokemon named Chardentagieamy?
Exactly.
MrYokaiAndWatch902 wrote: Jokebox ideas:
Common - Get a 1-star to a 2-star
Great - Get a 1-star to a 3-star
Ultra - Get a 2-star to a 4-star
Legendary - Get a 3-star to a 5-star! Only found by doing certain stuff! RARELY!
Elemental Boxes:
They also have Common, Great, Ultra, and Legendary Jokeboxes! You can fuse these (Scorch-Sleet Jokebox) to get a FUSE! You can fuse only 1 time! (unless you do like Scorch + Sleet + Terra, you'd get the FIE Jokebox). Fuse Jokeboxes give you the chance to get jokemon with the element, while also getting you two-element Jokemon! Cycle Jokeboxes are same as Jokeboxes, but with a higher chance to not get a 1-star! (is it get or catch? IDK)
Scorch - Get a Fire Jokemon!
Sleet - Get an Ice Jokemon!
Terra - Get an Earth Jokemon!
Zap - Get an Electric Jokemon!
Brain - Get a Logic Jokemon!
Umbra - Get a Dark Jokemon!
Whirl - Get an Air Jokemon!
Saline - Get a Water Jokemon!
Holy - Get a Light Jokemon!
Boulder - Get a Rock Jokemon!
Virus - Get a Poison Jokemon!
Muscle - Get a Strength Jokemon!
Yeah, it's going to be in Jokemon 2!
MrYokaiAndWatch902 wrote: Jokebox ideas:
Common - Get a 1-star to a 2-star
Great - Get a 1-star to a 3-star
Ultra - Get a 2-star to a 4-star
Legendary - Get a 3-star to a 5-star! Only found by doing certain stuff! RARELY!
Elemental Boxes:
They also have Common, Great, Ultra, and Legendary Jokeboxes! You can fuse these (Scorch-Sleet Jokebox) to get a FUSE! You can fuse only 1 time! (unless you do like Scorch + Sleet + Terra, you'd get the FIE Jokebox). Fuse Jokeboxes give you the chance to get jokemon with the element, while also getting you two-element Jokemon! Cycle Jokeboxes are same as Jokeboxes, but with a higher chance to not get a 1-star! (is it get or catch? IDK)
Scorch - Get a Fire Jokemon!
Sleet - Get an Ice Jokemon!
Terra - Get an Earth Jokemon!
Zap - Get an Electric Jokemon!
Brain - Get a Logic Jokemon!
Umbra - Get a Dark Jokemon!
Whirl - Get an Air Jokemon!
Saline - Get a Water Jokemon!
Holy - Get a Light Jokemon!
Boulder - Get a Rock Jokemon!
Virus - Get a Poison Jokemon!
Muscle - Get a Strength Jokemon!
Your dreams have come true! Sort of!
I also have got a rarity idea: Mega hero. This rarity is special since Jokemons with this rarity can have up to three elements.